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BrioCyrain

Is it possible to make a PS3 game?

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I know this might have been answered before, but I heard people can program PS3 games using Linux. Though I heard you can't use certain parts of the PS3 when doing this, but I just wanted to know if any of this was true.

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Yes, it's completely possible to program for the ps3 without the devkit, and progress is even being made to access the RSX.

Personally I'd recommend going the Xbox Arcade route if you're looking to make a console game for cheap though.

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Quote:
Original post by i_is_want_smart
It uses a modified version of OpenGL


No it doesn't, he asked about the linux kit, with the linux kit you don't get any hardware acceleration. You should however be able to install a software OpenGL driver. (it shouldn't be too hard to get Mesa3D up and running).

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Hey Bryo,

I really really don't mean to sound rude, but how much do you know about game development? Have you written any games before? Have you written games using C++ DirectX/OpenGL?

If you haven't go with XNA like someone suggested, start with the free kit for pc as it allows you to move to the 360 at a later date.

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I know of at least one middleware package that will allow you to export the game contents into a format ready to be played on PS3. But the $100 for XNA is pocket change compared to its price.

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Quote:
Original post by BrioCyrain
I don't know about that since a XNA License is almost $100 a year, that being said does PS3 linux use DirectX or OpenGL?


$100 is a drop in the bucket for developing a game. If you're counting his time as valuable, than paying $100 easily covers for the countless hours of fiddling with the ps3.

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Just so you are not under the wrong impression, though you CAN create a game for the PS3 using the PS3 linux kit, its not like you will be able to package it up in such a way to realisticaly SELL it (or distribute it for that matter). I highly doubt the majority of PS3 gamers will have or make use of the linux capabilities, yet alone purchase games for it. You will not be able to just hand your friend a CD-rom and have it play in their PS3. You wont be able to produce games anywhere like what you would technicaly see on these next gen systems either, and the work necessary to get anywhere near the power of the PS2 would require so much work, that a $100 drop for XNA will seem pitifully small.

XNA is (arguably) going in the direction to EVENTUALY allow people to allow smaller developers with XNA games to publish over their xbox live, but they arnt there yet, and may never be. PS3, to my knowledge, offers no such thing. I have not confirmed this, but with Wii's operah browser and the use of Flash, may be, sadly, the most viable commercial shot you would have without the Sony/Microsoft/Nintendo's support of your project.

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