Jump to content
  • Advertisement
Sign in to follow this  

3D engine recommendation (yes another thread)

This topic is 3756 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive been trying to decide which engine should I use for my next game, but its really confusing and Im scarred to spend money on something that will not take me to the end of the game development process heres what I would like to have in a 3d engine seamless outdoor to indoor areas lighting shader effects terrain rendering + skyboxes etc.. audio physics scripting and the most important thing : it must be able to read 3d assets created in maya (including hierarchical animation and texturing) Im looking into torque3d but Im not so sure about its capabilities of importing 3d assets another option is the c4 engine but again Im not really sure about it any feedback on this subject will be appreciated

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!