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3D engine recommendation (yes another thread)

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Ive been trying to decide which engine should I use for my next game, but its really confusing and Im scarred to spend money on something that will not take me to the end of the game development process heres what I would like to have in a 3d engine seamless outdoor to indoor areas lighting shader effects terrain rendering + skyboxes etc.. audio physics scripting and the most important thing : it must be able to read 3d assets created in maya (including hierarchical animation and texturing) Im looking into torque3d but Im not so sure about its capabilities of importing 3d assets another option is the c4 engine but again Im not really sure about it any feedback on this subject will be appreciated

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