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# Unity ClanLib gives runtime errors

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I got ClanLib installed earlier today: http://www.gamedev.net/community/forums/topic.asp?topic_id=500710 Well, it compiled fine, but now my programs show this error: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. I'm using this:
CFLAGS    := -Wall -ansi -g -O3
CXXFLAGS  := $(CFLAGS) -mthreads -I/mingw/include/ClanLib-0.8 CLANLIBS := -lclanApp -lclanGL -lclanDisplay -lclanCore -lclanSignals EXTRALIBS := -lz -lwinmm -lddraw -ldinput -ldxguid -ljpeg -lpng -lopengl32 -lglu32 -lz LFLAGS :=$(CLANLIBS) \$(EXTRALIBS)


I'm guessing I need to put some DLLs with my application, but I can't figure out which ones. Also, I went through the trouble of re-installing MinGW and MSYS just for this... Any ideas? Thanks in advance!

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Can you run your program with the Debugger attached? It should show you the line of code that is causing the error.

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DAMN IT.

I forgot to add this line:
CL_SetupGL setup_gl;

I spent like 2 hours installing the VC9 version to figure that out.

It was all thanks to your comment; if you hadn't said that I wouldn't have checked the debugger carefully to see that the error had something to do with OpenGL. Thanks very much! =)