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      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

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Spiro

[java] Need a team? Have an idea? Want a job?

2 posts in this topic

To whom it may concern: Do you like doing webpages? Do you like making games? Do you like creating programs? Are you a programmer from rookie to experienced? Do you simply have great ideas for any of the above but have no way of channeling them to creation? We''re looking for you then. Floroposoft is a new company that deals with games, pc programs, and webpage creation. We have many members with experience in a wide variety of programming fields. Currently, we''re looking for work and we''re also looking for more members. For people who want to join, we''re willing to provide you with your own webpage, which we''ll create, and your own team. That''s right, a team to get your idea going. Or, we''ll put you in a team where you''re most useful. If you want work from us, we''ll soon have samples of our work up and running on our page for you to see. However, we''re currently doing work for a security company in the states. We''re also expecting work from a real estate company soon, and negotiations are under way for other jobs. We will also provide you with your own team and share our services to help you out. You want more info? You can go to http://floroposoft.topcities.com (which will be our temporary site ''till we get a server) or you can e-mail us at: floropousoft@home.com (I spelled the e-mail address different from the company name by accident ) or lord_xar_bpc@hotmail.com We look forward to hearing from you. Spiro Floropoulos (it''s greek)
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I''m proud to say that I have lost 30 POUNDS
with the help of floroposoft.
Not only that but my smashing new game,
"Norwegian Wood" (a strategy/sim based on the
love lives of the Beatles)
...will be released just as soon as we can
get that pesky website up...

-----------------------------------------------
I hearby apologize, particularily to those
in Europe, where humor is outlawed and also to
those in the states who were crushed to find
out that the ettiquite school they had always
dreamed of attending did not, actually, exist.
-----------------------------------------------
I additionally apologize for my initial apology


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Ooooh look...

a broken image... and no website...

Just what I always wanted...

Mark

----
Vector7 Software Engineering
www.vector7.com.au
----
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