Jump to content
  • Advertisement
Sign in to follow this  

XNA in a Child Window?

This topic is 3722 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi Can I run XNA in a C# Child Window (Forms Control?) so that I still have access to all the C# Forms widgets/controls? My concern is that my game (currently in C++) uses a text based AI engine so I require full word wrapping text control functionality. Most of the animation is controlled by user text input. I currently use HGE and OGRE in a Child Window with a side bar Win API Rich Text Control in the main window. m0ng00se http://www.freewebs.com/m0ng00se/ Home of Backstreets 3D

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!