Jump to content
  • Advertisement
Sign in to follow this  
deltawing1

Havok importing convex hulls

This topic is 3743 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm spent like 10 hours on this, please can somebody help. I'm using Havok to import a .hkx convex hull by using the following code: hkLoader loader; hkRootLevelContainer* container = loader.load("hull1.hkx"); That's all good, but how do I actually use "container"? How do I get the information I need from "container" so I can use the data? In the Havok manual, I need to do this to create a convex hull shape. The data I need to extract from container is the paramter "stridedVerts". ThkpConvexVerticesShape* pShape = new hkpConvexVerticesShape(stridedVerts, dummyPlaneEquations); Please help, or else I will fail my uni subject >.<

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!