Advertisement Jump to content
Sign in to follow this  
deltawing1

Havok importing convex hulls

This topic is 3835 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm spent like 10 hours on this, please can somebody help. I'm using Havok to import a .hkx convex hull by using the following code: hkLoader loader; hkRootLevelContainer* container = loader.load("hull1.hkx"); That's all good, but how do I actually use "container"? How do I get the information I need from "container" so I can use the data? In the Havok manual, I need to do this to create a convex hull shape. The data I need to extract from container is the paramter "stridedVerts". ThkpConvexVerticesShape* pShape = new hkpConvexVerticesShape(stridedVerts, dummyPlaneEquations); Please help, or else I will fail my uni subject >.<

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!