Quote:Original post by samoth
Or, you could twink/powerlevel up a couple of characters to level 5 or 10, just because it doesn't really cost anything. Now, if your main character is banned because you were caught cheating or because you're an abusive idiot, then it's not a real loss any more. You'll just take one of your level 10s. They didn't cost you anything, and twinking/powerlevelling up another few zombie characters to level 5 for unlocking all levels won't take you more than, say, two hours.
Couldn't that be fixed by when you ban someone, you ban their IP address?
Quote:Original post by bencelot
Another idea is to cap this friend unlocking at lvl 50 or so.
I would suggest capping to five friend recommendations, and making it a "sent by" system rather than a "come play" system. "Sent by" is more honest.
Quote:Original post by samothImagine you run a sweatshop where people cost 2 dollars per day for working 10 hours (I don't know if that's accurate, but I guess... more or less).
A little more politics than games, but what's accurate is 2 dollars a week, 12+ hours.