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Sphet

[SlimDX] Swap chains and Stencil Buffer

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Hello, In my previous MFC application I used swap chains for my viewports. I would create the primary device with a framebuffer of 64x64, and never use it. Instead I would create swap chains, each with their own frame buffer and stencil that match the window since. Now that I am trying out SlimDX, I see there is no interface for a per-swap-chain stencil buffer. What are people doing to create a stencil buffer that is big enough for their viewports? My viewports can obviously change whenever someone changes the window layout. Regards, S.

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Quote:
Original post by Promit
Uhm...is this a DX9 feature that simply got missed in SlimDX?


I'm not sure, to be honest.

I'll download the source and take a look.

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