opengl gui

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0 comments, last by soconne 15 years, 8 months ago
Hi , i am writing an opengl gui , and now i have finished the window management system , now i would like to know how can i draw into the 'client' area and restrict the drawing to that area. I am thinking to use scissors , since i think it will be too slow to evaluate if a single line of character is inside the window itslef. Who is willing to answer ?
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I'm currently writing my own opengl gui as well. I'm using glScissors for clipping and I have not had any noticeable slowdowns at all. I would say use it.
Author Freeworld3Dhttp://www.freeworld3d.org

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