Jump to content
  • Advertisement
Sign in to follow this  
Martinelli

Untitled

This topic is 3795 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

If this section of the forum is not the appropriate place to ask this question, please let me know. I would also appreciate it if you directed me to the correct place. I have drawn a few pieces of concept art that, in my eyes, look great on paper. However, when I scan the art in order to put them online, they are automatically pixelized. The differences are noticeable. Is there a way to work around this? If not, is there a way, aside from having to minimize the image, to minimize pixelization?

Share this post


Link to post
Share on other sites
Advertisement

This topic is 3795 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!