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3D Java Game

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I'm looking into building a online server/client 3D java game but I really dont know where to start. Ive been coding java for about 2 years but only done jFrames and stuff like that. I've built a simple online chat system but thats it for online applications. Can someone help me?

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J0GL
LWJGL
J3D

All three are libraries for doing 3D graphics from Java. The former two give you direct access to OpenGL, and thus (usually) to hardware acceleration. J3D supports hardware acceleration, but in my experience its actual use thereof is pretty hit-and-miss.

LWJGL is probably the strongest of the three, and includes good applet support, as well as providing sound and input libraries (read GL as Game Library, not as in OpenGL), but take my advice with its due salt.

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