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Creating a plain SDL surface?

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Hello! Is there some way to create an SDL surface with a specific width and height, without loading a bitmap or setting the video mode? [Edited by - TriKri on July 29, 2008 8:29:44 AM]

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Uint32 rmask, gmask, bmask, amask;

rmask = 0xff000000;
gmask = 0x00ff0000;
bmask = 0x0000ff00;
amask = 0x000000ff;
rmask = 0x000000ff;
gmask = 0x0000ff00;
bmask = 0x00ff0000;
amask = 0xff000000;

SDL_Surface * NewSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h,32, bmask, gmask, rmask, amask);

Change the masks to fit you color and alpha needs

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