Jump to content
  • Advertisement
Sign in to follow this  
XVincentX

D3D10 - Where is my quad???

This topic is 3731 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Look at this image Image This is what PIX detects Image I really do not know why i can't see the last 2 triangles!! Advices??

Share this post


Link to post
Share on other sites
Advertisement
If it work disabling culling it mean these triangles are drawn in the wrong direction. Check if they are clockwise.

Share this post


Link to post
Share on other sites
You mean you are not filling out the vertex yourself, but loading from a model. If it's done in Maya, it's in Maya it should be fixed. Unfortunately I'm only good with 3DSMAX so I'll let somebody else answer. There is probably a very easy way to change the polygon facing direction.

Share this post


Link to post
Share on other sites
Oh man, i'm having got a lot of problems in COLLADA Mesh loading!
Every 3D Software exports in a way, i really do not know where to find the FINAL D3D loader.

I really do not know why they deleted D3DX support.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!