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D3D10 - Where is my quad???

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Look at this image Image This is what PIX detects Image I really do not know why i can't see the last 2 triangles!! Advices??

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If it work disabling culling it mean these triangles are drawn in the wrong direction. Check if they are clockwise.

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How? And if they are, how can i revert them? I made that model using Maya 2008 Unlimited

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You mean you are not filling out the vertex yourself, but loading from a model. If it's done in Maya, it's in Maya it should be fixed. Unfortunately I'm only good with 3DSMAX so I'll let somebody else answer. There is probably a very easy way to change the polygon facing direction.

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Oh man, i'm having got a lot of problems in COLLADA Mesh loading!
Every 3D Software exports in a way, i really do not know where to find the FINAL D3D loader.

I really do not know why they deleted D3DX support.

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