D3D10 - Where is my quad???
Look at this image
This is what PIX detects
I really do not know why i can't see the last 2 triangles!!
Advices??
If it work disabling culling it mean these triangles are drawn in the wrong direction. Check if they are clockwise.
You mean you are not filling out the vertex yourself, but loading from a model. If it's done in Maya, it's in Maya it should be fixed. Unfortunately I'm only good with 3DSMAX so I'll let somebody else answer. There is probably a very easy way to change the polygon facing direction.
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