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MilkShape 3D, generic paths

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Hi, I'm using MilkShape 3D and I would like to change the path where the texture of a model is located, I would like to change it to a generic one. Is it possible? Does anyone know how to do this? Thanks in advance

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Hmm, I'm not entirely sure what you mean. As far as I know MS3D assumes that the texture is located in a folder relative to where the model itself is located, such that you can move the model and texture later on and use it in another application (e.g. one you're trying to write).

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It took me a while to find out what you've just said, but thank you anyway, it works now!

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