Jump to content
  • Advertisement
Sign in to follow this  
raptorus

Sprite center

This topic is 3735 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi first i use dx9.0c nov. release please can you tell me how to get the width, height of a sprite so that i can center it ? 1000 thanxxx

Share this post


Link to post
Share on other sites
Advertisement
For the texture you're rendering with the sprite, you can call:

D3DSURFACE_DESC pDesc;
pTexture->GetLevelDesc(0,&pDesc);

The surface description has the width and height of the texture.

Is that what you're asking about?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!