Jump to content
  • Advertisement
Sign in to follow this  
bobsaget

A basic opengl tutorial I am looking for

This topic is 3608 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am currently searching for a tutorial on opengl about model mesh importing other than .md2 files on account many wikis said they are not good for a prolonged period of time(also blender.org). I search and come up with nothing and have not seen a book yet on said tutorial. Do you have any recommendations or where I can search to find a tutorial on loading meshes? Thanks

Share this post


Link to post
Share on other sites
Advertisement
The quote was from here
http://gpwiki.org/index.php/MD2

The loss of vertex precision is noticeable when animating the model, the shape wobbles as it moves. Therefore the format isn't the best if your model is going to be close to the viewer for long periods.

Is md2 the best bet as a model loader? Sorry not that familiar with custom model importers.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!