Jump to content
  • Advertisement
Sign in to follow this  
Xamusel

I have a problem deciding what to use for a Mac

This topic is 3754 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My programming knowledge is going to kill me one of these days, seeing that I don't know what language to use on the Mac my parents bought recently (the PC died before due to issues with Malware and Spyware... among other things). I'd really like to know what to use on the Mac, but, I'm clueless on this topic. Assistance would be appreciated. Thank you in advanced.

Share this post


Link to post
Share on other sites
Advertisement
Most programming languages can be used on Macs. What languages if any did you use on Windows? If you haven't programmed before, I'd recommend starting with Python. There is an OSX installer on the downloads page.

Share this post


Link to post
Share on other sites
I've tried to learn Python, C++, and those in the BASIC family. I also tried C# for the XNA Studio, but my PC didn't allow it, due to bad graphics capabilities.

Any Ideas?

Share this post


Link to post
Share on other sites
Python, C++ and C# are all available for the Mac. With C#, you will not be able to use XNA as that is only for Windows. Basically pick your favorite between Python and C# (I'd recommend against C++ for beginners) and get started!

Share this post


Link to post
Share on other sites
Alright... hey, wait a minute, isn't there something that works for the Mac on the XNA part of programming?!?! Just remembering that really got me going on proving it!! ...Not to be contradictory to you, or anything, just saying.

Share this post


Link to post
Share on other sites
If you can prove it, then everyone around here would love to hear it. Last I checked though, XNA was a windows/xbox360 only technology.

And you are not restricted in any way on what language you can use on a MAC.

Share this post


Link to post
Share on other sites
There is MonoXna, but it is very immature. Still not at a usable state.

But yeah, pretty much any language works on the Mac. Ones I use on a regular basis or have played with:
C, C++, Objective-C, C#, Lisp, Scheme, OCaml, Boo, Java, Python, Ruby, VB, D, and Lua.

Share this post


Link to post
Share on other sites
Quote:
Original post by bronxbomber92
There is MonoXna, but it is very immature. Still not at a usable state.
MonoXna should be long forgotten. It hasn't been touched in over a year and even at that point they hadn't finished the basic math types let alone had anything remotely near usable.

There's also the VMware route. If you head to their website you can download what's call the VMware Fusion 2 Beta. That will let you run Windows inside a window in OS X. It actually works very well on my Mac (15" MacBook Pro). If you run XP inside of it, you also do get some very basic DirectX 9.0c support (up to SM2.0). I tested running a basic XNA project modified only to show the frame rate in the title. It ran fine, but the framerate fluxuated between 30 and 60 fps for no real reason. So it works decent enough for debugging things, but I wouldn't consider it to be a playable state. You can also deploy to an Xbox 360 from inside of VMware Fusion as well so that's another way you could use XNA Game Studio from the Mac.

Also there's a great Mac programming website (where I started learning programming) over at iDevGames.com. They have a pretty nice forum and lots of helpful people. So you might consider adding them to your bookmarks for future reference.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!