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[Quest3D] How can I use the same shader one time with a big model?

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Hi friends! This question is about Quest3D. I ask here because I have a demo, and if you want to ask in forums you have to have a license key... Well, if I have a model with a lot of surfaces, how can I apply a shader to the entire model, instead of going each and every one applying this shader? There is a guy with the same question, but not reply, or I didnt understand it. Thanks a lot mates.

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