Quote:Original post by Machaira
XNA Game Studio is an IDE and the XNA Framework is just that, a framework. It's not meant to be a complete "click a couple of buttons and you're done" type thing. If you don't want to do programming, suggestions have been made. You're not going to get something totally original from that though. That requires programming. TANSTAAFL (or not quite, at least [grin]).
Yeah it sound like you are looking for something that can be picked up in a day is no-hassle and lets you make simple games. As has been mentioned gamemaker comes to mind. The closest thing I've seen from Microsoft is not XNA but--
Welcome to the Popfly™ Game Creator!
The Popfly™ Game Creator allows you to quickly and easily create casual games that will run in your web browser, on Facebook, embedded in your blog or even as a Windows Vista sidebar gadget as well as many other options.
Unlike XNA you can actually make a fully functional space shooter without writing a single line of code pretty fast. Now that I think about it XNA actually provides it's own templates you can download that provide a fully functional game so in theory you don't have to write a single line of code for XNA either-LOL!
RPG starter kit for example.They also provide templates for the majority of the popular game genres like side-scroller,space shooter,car racing,etc.
I"d say it's a far cry from when you couldn't even start making any games until you shelled out for a C compiler since they weren't any free ones 20 years ago and they were all text based!
So, as you can see the tools are actually there now you just have to decide what works for you.
For example, if you used C and ASM to make your games 20 years ago using Visual Studio with the DX SDK it like light years easier. Then if you decided to start using XNA/C# you'll see that it's alot easier. If you've only used gamemaker, popfly game creator or something like flash moving to XNA/C# will seem like alot more work!
Then again you will have more control in the creation and types of games you can create!
As they say with more power comes more responsibility or something like that...
[Edited by - daviangel on August 15, 2008 1:49:23 AM]
[size="2"]Don't talk about writing games, don't write design docs, don't spend your time on web boards. Sit in your house write 20 games when you complete them you will either want to do it the rest of your life or not * Andre Lamothe