Jump to content
  • Advertisement
Sign in to follow this  
rosshildick

Ok go nuts in your answer... (my first post)

This topic is 3628 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I aspire to be a 3d designer. I love realism mainly but also enjoy low poly models and animation; I'm not that good... I'm not that bad. I could easily make a character and world. What I need to know is (give me software names, courses to attend, books to read, videos to watch, tutorials to view...) ANYTHING that would get me from start to finish - Setting up a world and importing a character ... or something (a ball, maybe?) to move around using "w.a.s.d" on the keyboard... So to sum up - How to I make a rpg style game from start to finish? Ive got the modeling down - what next? I havn;'t found a forum that sums this up for me yet... BNe as blunt or as detailed as you like - Cheers in advance :)

Share this post


Link to post
Share on other sites
Advertisement
Thanks this looks pretty damn exact to what Io was asking!

Oh and btw, I wouldn't mind hearing how people first got into the game developing side of things? (I fear responses like "Well I started programming when I was 12" - im only 19, surely thats not too late to start from almost scratch?)

Thanks Again!

Share this post


Link to post
Share on other sites
Anything more specific to 3d? around? google kind of always throws you at "here's howto make a box in 3dsmax" which isn't what im after :S

Share this post


Link to post
Share on other sites
Quote:
Original post by rosshildick
...im only 19, surely thats not too late to start from almost scratch?

People start at twice your age. If you're dedicated, you can reach entry-level professional grade work within three years.

Share this post


Link to post
Share on other sites
I'm 24 and just taking my first real attempt at it. I have a lot to learn but I don't see how it could ever be too late to start something.

Why not look at using your modeling skills in a Halflife (or any 3D FPS game that has an SDK) model? That would let you test out the animation, textures (if you're doing that bit) and the models them selves.

If you're wanting to know how to make an RPG there are steps even before the modeling. Come up with an design document that kind of lays out the plan for your game. Then you'd need to program the game itself, create the art and models (not in that order, or any order for that matter). If you can find others that would help you in your game you could focus on the modeling side of things. I guess I'm not really sure on your plan here, sorry I can't be of more help. I'm new here myself and thinking this is my first post as well (been lurking).

On place posted here before that I found very useful (and still do) is http://lazyfoo.net/SDL_tutorials/index.php. Its for 2D programming using SDL but it gives you some WASD movement (well can be WASD) in a 2D world and gives you an idea of what is involved in creating a game. Granted this is only one part of creating a game but it can give you an idea.



Share this post


Link to post
Share on other sites
You're going to hate me, buuuuut... I started programming when I was 11, but failed miserably. I came back at age 12, got into it, and 2 years later, I'm working on some simple games I'm releasing on my site. I wouldn't say there's really any limit on how old you can be to be able to work well. If you can set your mind to it, you can do it. If anything, being older will help, since you have more experience with problem solving... and anger management ;) (Maybe it's just me, but I get PO'd after sitting on a problem for more than a week, working hard, with no results)

Share this post


Link to post
Share on other sites
I'm just about 25 (one month out) and on my second semester of a new Comp Sci degree. You're fine at 19, it's more about how well you learn and how driven you are than what age you start at.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!