Jump to content
  • Advertisement
Sign in to follow this  

System.InvalidOperationException on draw method

This topic is 3746 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello All! I'm getting this exception ('System.InvalidOperationException' ) when trying to run the Manipulators example (from Ziggyware site), Running stops at the line when issueing mesh.Draw(SaveStateMode.SaveState); method. This also happens at far simpler projects, such as a new windows game, that is only drawing a simple triangle. Draw command fails.. I've managed to discover than commenting the line "effect.LightingEnabled = true" solved this.. but why ?? Can this be GPU related? i'm using a laptop with a GPU that is less than SM 2.0... Any ideas? Lior.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!