System.InvalidOperationException on draw method
Hello All!
I'm getting this exception ('System.InvalidOperationException' ) when trying to run the Manipulators example (from Ziggyware site),
Running stops at the line when issueing
mesh.Draw(SaveStateMode.SaveState);
method.
This also happens at far simpler projects, such as a new windows game, that is only drawing a simple triangle.
Draw command fails..
I've managed to discover than commenting the line "effect.LightingEnabled = true" solved this.. but why ??
Can this be GPU related? i'm using a laptop with a GPU that is less than SM 2.0...
Any ideas?
Lior.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement