Jump to content
  • Advertisement
Sign in to follow this  
Indogo 2000

how to have both an OGL output window AND a command line ouput window?

This topic is 3776 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Those of you who have used GLUT know what i mean. You would have both the 3D window and the "dos prompt" window. i'm putting togther something with no GLUT this time. just the standard gl libs and binding to a windows device context. is it possible to set up a second one? linux has me kinda spoiled on having as many output windows as you care to set up and i see nothing like that in windows. ok, i'm babbling. (thanks guys)

Share this post


Link to post
Share on other sites
Advertisement
Link your program in the console subsystem and it'll automatically have a console window. Console programs can also create normal windows. Alternately you can call AllocConsole() to create a console window for a normal Windows program.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!