Jump to content
  • Advertisement
Sign in to follow this  

AngelScript 2.13.1

This topic is 3671 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've uploaded AngelScript 2.13.1. This version has several bug fixes, a re-organized manual, and a couple of new features. The new features include: - Better support for multithreading on systems that use posix threads - Single quoted strings, useful for embedding scripts in XML tags - Scripts can now use strings that span multiple lines (if the application chooses to) - Support for implicit reference casts for registered types, e.g. to cast a handle to a base class

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!