Jump to content
  • Advertisement
Sign in to follow this  

[help] 3dmax 9.0 sdk,how i can get texture 'Amount'?

This topic is 3563 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Texture 'amount'? Do you mean the number of textures in the scene?

Using the 3DXI/IGame interface, loop through the materials and count how many have a texture map (IGameMaterial::GetIGameTextureMap).

Share this post


Link to post
Share on other sites
Sorry for not making it clear.
i want to get the VALUE,which is at

[Material editor] window

------[Maps]-----
------------[diffuse color]...[<ref>VALUE</ref>] [none]--

I hope the chart make it clear,the up value is that i want to catch,using 3dmax sdk,:>,
thanks.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!