Noobie question....But technical.

Started by
9 comments, last by Kylotan 15 years, 8 months ago
They're not 'scripting functions' incidentally. It's important not to use the wrong terminology as it means a completely different thing. Scripting, in the context of game development, means the use of a secondary programming language embedded within your program to aid development. What you're actually referring to are more 'library functions'.

CrystalSpace is a 3D renderer - it provides 3D functionality and that's about it.
DarkBasic is a programming language - you learn its syntax and use its environment to create games, and it handles the low level details for you.
Something like SDL is a library - it too handles low level details, but you use it from within an existing programming language, like C++.

I think, you're possibly looking a little too far ahead. You should start with a simple API/library/engine and make simple games using whatever it provides for you. Browsing their websites usually gives you a good idea of whether it can make what you want. And from that game making experience, you'll learn what functionality you're missing, and know what to look for.

This topic is closed to new replies.

Advertisement