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DesignerX

messagebox with glut

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If you want a real Windows MessageBox, then there is no solution unless you want to call MessageBox and give it a NULL parameter for the HWND.

Or use CeGUI which renders things with GL.

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It is not a good idea to put Windows specific APIs in GLUT program. But, you can call MessageBox() if you get the window handle.


// create a window with GLUT
glutCreateWindow(argv[0]);

// find HWND with application name
HWND winHandle = ::FindWindow(NULL, argv[0]);
::MessageBox(winHandle, "message", "caption", MB_OKCANCEL);



It is a quick but dirty solution. Using cross-platform GUI library is desired as V-man mentioned.

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