Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

pr0teus

MD2 Animation

This topic is 6219 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey, I''ve got an MD2 class up and running, looping through the animation for the models. Each model seems to have a series of animations, such as die, attack, wave, etc. Is there a standard for which frames are involved with which animations? I mean, is walking always frames 15-25, or something like that, or does it depend on the file?

Share this post


Link to post
Share on other sites
Advertisement
IIRC md2 files animations are always the same. md3''s can varie. check polycount(google) for more info

http://members.xoom.com/myBollux

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!