• Advertisement


This topic is now archived and is closed to further replies.

[java] Java3D or OpenGL for Java?

This topic is 6133 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Maybe it is a newbie question... I'm looking to develop a 3D game with Java in a relatively short period of time. I'm wondering if I should use Java3D or OpenGL for Java (http://www.jausoft.com/gl4java/). I think gl4java has a better performance, but I'm not sure. If so, is it significant? Any input is appreciated. -cdb edit: Is there any other APIs out there worth a look? Edited by - cdb on June 8, 2001 4:28:30 PM

Share this post

Link to post
Share on other sites

  • Advertisement