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help! Direct3DX and D3D 6.1

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Hello gamedev staff and users, I need to know how I can access the D3DX library of functions (DX8) without converting my code from DX 6.1 to DX 8. I know that the DX8 SDK will still have the objects/references for DX6.1, but I need to know if they will be interchangable with the D3DX helper functions/library. I''m sure someone out here knows, so thanks in advance.

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DX6 used D3DRM, DX7 used D3DX7, and DX8 uses D3DX8, in other words with every DirectX release, the helper routines are also updated so you will have to update your code to DX8 sorry to say.
I find DX8 is more organised and much easier to use so maybe its not a bad idea updating

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