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Game Server

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I read the section in Linux Game Programming on Networking and tried to make my own game server and client. In socket the book mentions a argument: IPPROTO_TCP. I tried that argument and it does not exist. I''ve tried including the headers I saw in the book and headers I''ve seen in other server sources. Also for some odd reason when I use bind it either screws up the socket or fails.

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shit

thanks for pointing that out...

you need to include netinet/in.h, or specify the protocol as 0 for TCP.

My bad.... (long story)

After careful deliberation, I have come to the conclusion that Nazrix is not cool. I am sorry for any inconvienience my previous mistake may have caused. We now return you to the original programming

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