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Fullscreen mode

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I know this is probably a stupid question, but I''ve been wrestling with making a window in fullscreen mode for use with Direct3D for months. Can anyone help?

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The DirectX documentation has a tutorial for doing such things

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Mutex, thank you very much for your reply.

Now, at risk of looking like a complete idiot, I have been looking at the tutorials and other sources on the net for a long time now. I''ve tried several things, but nothing seems to work. What I would love to have someone explain is how to take Tutorial #1 from the DirectX 8 D3D SDK and show me how to make it go full screen by default. After all, how many games do you play in a window these days?

For instance, what should the "HWND hWnd = CreateWindow..." in WinMain look like? What about all the "d3dpp" settings? Anyone out there ever done this?

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G''day!

The first tutorial in my D3D8 section covers opening the window in full-screen vs. windowed mode. I hope it helps. (click my sig or go to www.drunkenhyena.com)


Stay Casual,

Ken
Drunken Hyena

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SeanHowe, PERFECT!!! Thank you so very much. I''ll let you know how it goes.

(^_^)

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