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Fullscreen mode

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I know this is probably a stupid question, but I''ve been wrestling with making a window in fullscreen mode for use with Direct3D for months. Can anyone help?

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Mutex, thank you very much for your reply.

Now, at risk of looking like a complete idiot, I have been looking at the tutorials and other sources on the net for a long time now. I''ve tried several things, but nothing seems to work. What I would love to have someone explain is how to take Tutorial #1 from the DirectX 8 D3D SDK and show me how to make it go full screen by default. After all, how many games do you play in a window these days?

For instance, what should the "HWND hWnd = CreateWindow..." in WinMain look like? What about all the "d3dpp" settings? Anyone out there ever done this?

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