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How do I display Multiple Meshes

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From the DirectX 8 SDK, I''ve been using D3D Tutorial 6 (the one about meshes) as a template for my own work. What I can''t figure out is how to draw two meshes on the screen at once. I''ve made a seperate class that has as on of it''s members a mesh. I''ve also made the matWorld structure a member of the class. I can draw one mesh just fine, but when I try to draw another, I only get the latest one I try to draw to display. Could it be that I''m not understanding what matWorld is? The Boid example does something like this and it obviosly works fine. Can anyone help?

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