Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.



This topic is 6252 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, Should I use GLUT to make a window automaticly for me, and if so is there a way for me to use my own WndProc function? Or should I make my own window, like in NeHe''s 1st base code? Thx for any help, J PS: Sorry about the 1000s of posts earlier!

Share this post

Link to post
Share on other sites
If you did use Glut, there is a function to make a window, but since the Glut is used for platform independance, you could not use any window specific functions (at least not that I know of).

But I would strongly suggest that if you are just developing for Windows, you use Windows only code (makes sense doesn''t it? ). Being that windows is used by about 90% of the population, it isn''t going to be a huge loss.

Trent (ShiningKnight)
E-mail me
ShiningKnight Games (I had to make one up, to fit in with the rest of you )
Project: Writing tutorials and code for my OpenGL Game Programming series
OpenGL Game Programming Tutorials

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!