OpenGL in .NET
Hi all,
Can somene tell me how can i start an openGL window in a .NET form?
Are there some tutorals?
Tao :
Its with borland but pretty similar in visual c#
http://members.hellug.gr/nkour/Tao.OpenGL_Builder/SimpleIntro_Borland.html
Its with borland but pretty similar in visual c#
http://members.hellug.gr/nkour/Tao.OpenGL_Builder/SimpleIntro_Borland.html
google C++ Opengl windows Forms should help, as well as:
http://www.codeproject.com/KB/miscctrl/OpenGLViewWinForms.aspx is ok, but you may want to pay very close attention to the messages from readers after perusing the article/demo.
and:
http://www.gamedev.net/community/forums/topic.asp?topic_id=499979
should help get you started.
http://www.codeproject.com/KB/miscctrl/OpenGLViewWinForms.aspx is ok, but you may want to pay very close attention to the messages from readers after perusing the article/demo.
and:
http://www.gamedev.net/community/forums/topic.asp?topic_id=499979
should help get you started.
You can use OpenTK as well. As far as i know, it is written in managed code (via wrapping unmanaged native code from windows/linux libraries), so you could use any .net language, c++/cli included.
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