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Game Engine

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I'm looking for a game engine to use with C++ and DirectX. I would like something that has lots of examples and articles written about it so that I can learn quickly how to use it. Oh, I would also like for it to be free. I don't plan on spending money on an engine. Does anyone have any ideas? Thanks

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I'd suggest looking for component libraries rather than an all-in-one engine solution.

Ogre3D for graphics, SDL for input, FMOD for audio, Newton for physics, RakNet for networking? Google around for libraries.

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Ca3D, APOCALYX, and the Playground SDK all come to mind as fairly complete solutions with plenty of support and documentation. Of these three:

- Ca3D is free to use, but the source license is $325.
- The Playground SDK has been used for commercial projects (Diner Dash and others) and is completely free.
- APOCALYX also includes free source and advertises a complete game of its own (GUN-TACTYX).

The best solution for you will depend on your project requirements. I'd suggest test driving each one that seems to fit the bill.

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TMichael said,

"Ca3D, APOCALYX, and the Playground SDK all come to mind as fairly complete solutions with plenty of support and documentation. Of these three:

- Ca3D is free to use, but the source license is $325.
- The Playground SDK has been used for commercial projects (Diner Dash and others) and is completely free.
- APOCALYX also includes free source and advertises a complete game of its own (GUN-TACTYX).

The best solution for you will depend on your project requirements. I'd suggest test driving each one that seems to fit the bill."

I tried all of these game engines (very quickly skimmed over them) and here's what I got.

Ca3D.) This really confused me... It seemed more like a game that you could modify than a game engine.

APOCALYX.) This one is better but everything is done is lua. I don't know it well and would like the body of the program to be in C++

Playground SDK.) This seemed to be the closest to what I wanted. I haven't looked into it enough yet though to figure out if it's what I want.

If anyone else has any ideas,
I am looking for an engine that:
1. uses C++
2. Simple and well documented

When I say game engine I am thinking about a bunch of classes and functions that
make life easier for me when I am making a game... Much like MFC is to windows. I don't really know the definition but, it seems that there is a wide variety of them.

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