Game Engine

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I'm looking for a game engine to use with C++ and DirectX. I would like something that has lots of examples and articles written about it so that I can learn quickly how to use it. Oh, I would also like for it to be free. I don't plan on spending money on an engine. Does anyone have any ideas? Thanks

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I'd suggest looking for component libraries rather than an all-in-one engine solution.

Ogre3D for graphics, SDL for input, FMOD for audio, Newton for physics, RakNet for networking? Google around for libraries.

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I plan on using FMOD for sound and lua for scripting. I really am a beginner at game programing and I don't know what sort of stuff I need.

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Have you looked at this list? You might find a reasonably complete solution somewhere there that fits your project. ^_^

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You might have a look at my advanced search page as well. Leave Engine Cost at Free, Category at 3D, and check Lua under Language/Scripting. I found 15 possible graphic and game engines with these options.

Good luck!

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No, I hadn't seen that yet. Thanks for the link! Are there any that you would recommend in particular?

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Ca3D, APOCALYX, and the Playground SDK all come to mind as fairly complete solutions with plenty of support and documentation. Of these three:

- Ca3D is free to use, but the source license is $325. - The Playground SDK has been used for commercial projects (Diner Dash and others) and is completely free. - APOCALYX also includes free source and advertises a complete game of its own (GUN-TACTYX). The best solution for you will depend on your project requirements. I'd suggest test driving each one that seems to fit the bill. Share this post Link to post Share on other sites Cool, I'll defiantly try those out. Thanks! Share this post Link to post Share on other sites Quote:  original post by Eagle11Cool, I'll defiantly try those out. Thanks! Dude go with the flow man defiance is not the answer. Peace out brother. Lol sorry couldn't resist. Share this post Link to post Share on other sites lol! That's what happens when you don't pay attention to the spell checker. Share this post Link to post Share on other sites TMichael said, "Ca3D, APOCALYX, and the Playground SDK all come to mind as fairly complete solutions with plenty of support and documentation. Of these three: - Ca3D is free to use, but the source license is$325.
- The Playground SDK has been used for commercial projects (Diner Dash and others) and is completely free.
- APOCALYX also includes free source and advertises a complete game of its own (GUN-TACTYX).

The best solution for you will depend on your project requirements. I'd suggest test driving each one that seems to fit the bill."

I tried all of these game engines (very quickly skimmed over them) and here's what I got.

Ca3D.) This really confused me... It seemed more like a game that you could modify than a game engine.

APOCALYX.) This one is better but everything is done is lua. I don't know it well and would like the body of the program to be in C++

Playground SDK.) This seemed to be the closest to what I wanted. I haven't looked into it enough yet though to figure out if it's what I want.

If anyone else has any ideas,
I am looking for an engine that:
1. uses C++
2. Simple and well documented

When I say game engine I am thinking about a bunch of classes and functions that
make life easier for me when I am making a game... Much like MFC is to windows. I don't really know the definition but, it seems that there is a wide variety of them.

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Taking Lua out of the equation, a few other popular free/C++ libraries/engines come to mind:

Allegro
kjAPI
Delta3D

There are many more, like Ogre + the other libraries as mentioned above, all capable solutions depending on what your project requires.

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Those all seemed at first glance to be pretty close to what I'm looking for. I'll try them out over the next couple of days. Thanks.

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