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magal

D3D Tutorial

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The best place for info on Direct3D is the DirectX 7 Software Developers Kit (SDK) which you can order from Microsoft for $12. No online tutorial will teach you enough of what you need to know. As for general 3D programming, again, all the tutorials I have seen have been incomplete, incompatible or incomprehensible. The only way to learn for real is to get the best books.
For instance-
"The Black Art of 3D Game Programming" and "Building a 3D Game Engine in C++" are both excellent 3D books (although the code is for DOS). "Windows 98 programming from the ground up" is a great book for learning Win32, and "Tricks of the 3D Windows Game Programming Gurus" will teach you DirectX (not D3D though). There isn't a good D3D Immediate Mode book out yet.
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Thank you guys so far, but the problem is, I live in Brazil (there r no game programming books in this shitty country) and I don't feel like giving away my credit card number, so I can't buy the books at amazon.com
Don't you guys know any online resource on 3D programming at all. Anything would help...
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I think unfortunately in the case of 3D programming, anything is worse than nothing. Problem is, there are some tricky concepts and visualizations to understand _fully_ before you should dare venturing into 3D graphics. The DirectX7 SDK is a great resource (learned all the basics of graphics from it, or at least its big brother the MSDN Library), and you can download JUST the libs, header files, and documentation at Microsoft's site. It's only 12 megs I think.

- Splat

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The following sites contain general 3D info. It is not D3D specific. Apart from the Win95GPE site which has the Mark Feldman D3D tutorial which is OK.

Don't worry about using your credit card at Amazon. I do it all the time.

Andre's Tricks of the 3D Windows Game Programming Gurus has got an extra chapter on the CD which covers D3D IM, probably not very much though. The rest of the book just covers 2D stuff. Read the reviews at Amazon. The next volume of the book is going to cover D3D IM totally, I think. It's a good book if you don't know any DX.

I'm waiting for Inside Direct3D by Microsoft. Their first book Inside DirectX was supposed to be excellent but I got Andre's Windows Game Programming for Dummies book instead.
http://www.geocities.com/SiliconValley/2151/win95gpe.html
http://www.geocities.com/SiliconValley/Park/9784/
http://www.hornet.org/code/3d/docs/
http://www.imsa.edu/~stendahl/comp/links.html
http://cg.cs.tu-berlin.de/~ki/engines.html

One last thing, I came across those sites by using search engines such as altavista.com and yahoo.com. I'm sure you've heard of them before. They are VERY easy to use

Bye.

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Thanx, 'guest'. Just would like to add that:
- no, I'm not that dumb (just a little bit)
- yes, I've searched on the search engines but most of the sites were crappy or 404 Not Found.
But anyway, thanx a lot
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Guys, could you please gimme some links to nice Direct3D tutorials, and also, to general 3D programming sites?
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