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Double Buffering

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Hi! I''m writing a win32 windowed card game named Escopa. I wanted to use double buffering but haven''t been able to find anything on it that doesn''t pertain to directx/opengl. Just looking for some help, or better yet a site that might be useful. Thanks A Ton, Scott

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Try my old post:
http://www.gamedev.net/community/forums/topic.asp?topic_id=50722

Lalle

Edited by - Lalle on June 12, 2001 2:02:01 PM

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