Archived

This topic is now archived and is closed to further replies.

Dereference an object

This topic is 6030 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

you can download the code im useing to figure this out, all i need is some way to grab the coords of the object after the speed factor is applied, then set those numbers to the jet structure, and things should work fairly well. mabey someone knows an OpenGL function that can do that, or am i just going to have to do the math on this? almost forgot url home.earthlink.net/~eberkain/jet.zip

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Your exe crashed on my computer.

Welcome to the OpenGL Radio Control Flier
Createing OpenGL window for rendering...
GLUT: Warning in (unamed): invalid glutGet parameter: 1245076
Color.....

But the code compiled an ran ok.

I recommend doing the math.

Joel

Share this post


Link to post
Share on other sites