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3D/2.5D Low Performance Graphics in Java Applet

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Hey, I would like to create a MMORPG game using Java (in applet). My game server is almost ready, and now I want to start writing the client. I want that my game will work in any computer. I don't want to use OpenGL or DirectX. I want low-performance 3D or 2.5D (like RuneScape) graphics, without using the graphics card. Is there a graphics library or something that can help me with that? or another idea? Thanks, and sorry for English.

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How about jPCT? 3d engine with both a software backend and an OpenGL back end. If you use the software backend it'll work on ancient 1.1 VMs and can be used in an applet (check out the demos).

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