Jump to content
  • Advertisement
Sign in to follow this  

OpenGL Intel Bearlake Card supports VBO with OpenGL 1.4?

This topic is 3636 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, My motherboard comes with a Intel GMA 3100 Card which shows OpenGL 1.4.5 Version and also includes a support for VBO. As per my knowledge, Only 1.5 Specification has the support for this extension. 1.4 only supported GL_NV_vertex_array_range propietary nvidia, Considered to be the fastest way to transfer vertex arrays. Is intel violating 1.5 specification? "I developed a VBO application which works fine with GMA card."

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!