Eye Position
How do you get the eye postion from the Model Matrix...
Model View Matrix:
[0] [1] [2] [3]
[4] [5] [6] [7]
[8] [9] [10] [11]
[12] [13] [14] [15]
Am i right in saying its the inverse of elements [3](x), [7](y) and [11](z) ??
Many Thanks
Ross
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