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OpenGL 3D to 2D mapping

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Hi, I have a set of 3D points and a corresponding set of 2D points. I have to find out a projection matrix that defines the mapping from 3D to 2D. (Actually I have 2 images of the same object with different view points and the 3D reconstruction of the part that is common to both the images. I need to find the mapping from 3D to 2D). I tried to derive a (3 x 4) projective camera matrix in matlab but there was a dimensional error. It would be great if anyone could help me with this in opengl. Thanks a lot.

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