Need Real Time Dynamic Grass Lod Algorithms.
I need an Algorithm that which will render dynamic Grass Patches
Around Camera When I Move in 3d World..
Thanks .
Here's one:
for ( each grass_quad struct in a set-sized container )
place grass_quad around the camera, but within a certain range and on a surface
Seriously.
for ( each grass_quad struct in a set-sized container )
place grass_quad around the camera, but within a certain range and on a surface
Seriously.
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