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Issue in using depth texture for VTF

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Viedio card Geforce 7300,Winxp OS 1.How to generate floating point depth texture using FBO? 2.Even so,does the genertated floating point depth texture can be used for VTF? Because I know only the GL_RGBA32F_ARB or GL_LUMINANCE32F_ARB texture format can be used for VTF. appreciate any answers [Edited by - littleeboy on October 14, 2008 5:56:07 AM]

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