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jimi_hendrix

Language that will allow me to make games the quickest

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jimi_hendrix    100
i realize how hard it is to make a game and how time consuming it is (takes a team of professionals years to make a real game) but i would like to know what language would allow me to make games in the least amount of time since i do not have a lot of it lately... any reply or advice would be great P.S. i know a couple languages so im not brand new to programming (relatively new but not brand new)

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Nytegard    839
I think you need to ask yourself what type of game you want to make.

For people with very little free time, Flash and Python are great ways to make games quickly.

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jimi_hendrix    100
C# is the language i feel like i write my code the quickest and best in, but i have not found any good and accurate tutorials for C# (the best one i found talked about files that did not exist...)

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Quote:
Original post by jimi_hendrix
well right now i want to make a space invaders type game

i know some python but find my coding is sloppy in it...if worst comes to worst ill look into pygame a little more


Your code is sloppy in Python? Do you expect in NOT to be in other languages like C# or Flash (Actionscript)? Python was my first language; I believe your code in any other language will either be cleaner or worse. (But, I've been wrong before.)

At least with Python, you learn proper indentation! I'm tutoring this kid right now who can't indent properly at all. Reading his code is toucher. (That, and the whole thousand miles between us thing.)

PS: Ever heard of Game Maker?

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Guimo    463
You dont want a language, you need an engine.
Search here what you need depending on your budget:
http://www.devmaster.net/engines/

Luck!
Guimo

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jimi_hendrix    100
Quote:
Your code is sloppy in Python? Do you expect in NOT to be in other languages like C# or Flash (Actionscript)? Python was my first language; I believe your code in any other language will either be cleaner or worse. (But, I've been wrong before.)


i probably used the wrong word...but i find it harder to follow python then other languages and this leads to me making somewhat sloppy code (would probably change with practice though)

Quote:

At least with Python, you learn proper indentation! I'm tutoring this kid right now who can't indent properly at all. Reading his code is toucher. (That, and the whole thousand miles between us thing.)


thats true...in C everyone has their own minie "syntax" with how they like their brackets and so on. but in python everything is ordinary

does anyone know of any good C# or java tutorials for game design (i know the language itself wll enough)?

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fkuusisto    123
You could check out Coding4Fun. I seem to remember that they have some C# game tutorials for XNA and plain old .NET.

http://blogs.msdn.com/coding4fun/default.aspx

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jimi_hendrix    100
i found an engine that i think will work well for my purpose

http://www.cppgameprogramming.com/cgi/nav.cgi?page=allegbasics

but it seems to want to make me use dev-c++...yet i cant compile anything in that

anyone know any similar engines (or how to build a project in dev-c++...)

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PaulCesar    524
Allegro is actually a very nice API. It's not really an engine by any means, it is just a nice, unified, simplified interface to handle the basics in creating a game. It works with all sorts of compilers, dev-cpp is just ONE of them. Personaly, I would use the latest MSVC express if you are targetting windows operating systems. Please check out http://www.allegro.cc

Another similar library to look out for is SDL: http://www.libsdl.org .

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jimi_hendrix    100
Quote:
Original post by PaulCesar
Allegro is actually a very nice API. It's not really an engine by any means, it is just a nice, unified, simplified interface to handle the basics in creating a game. It works with all sorts of compilers, dev-cpp is just ONE of them. Personaly, I would use the latest MSVC express if you are targetting windows operating systems. Please check out http://www.allegro.cc

Another similar library to look out for is SDL: http://www.libsdl.org .


ya its just when i try to compile a program that is an empty main() and the allegro headers i get funky errors

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