Glut Func error
Hi, I m using visaul C++ 6.0, I just learn some about OpenGL to write my report. I tested a program following my book. But when I compile it was error: error C2664: 'glutDisplayFunc' : cannot convert parameter 1 from 'void (int,int)' to 'void (__cdecl *)(void)'
None of the functions with this name in scope match the target type
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <GL/glut.h>
void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
}
void display(void)
{
GLdouble eqn[4] = {0.0, 1.0, 0.0, 0.0};
GLdouble eqn2[4] ={1.0, 0.0, 0.0, 0.0};
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glTranslatef(0.0, 0.0, -5.0);
glClipPlane(GL_CLIP_PLANE0, eqn);
glEnable(GL_CLIP_PLANE0);
glClipPlane(GL_CLIP_PLANE1, eqn2);
glEnable(GL_CLIP_PLANE1);
glRotatef(90.0, 1.0, 0.0, 0.0);
glutWireSphere(1.0, 20, 16);
glPopMatrix();
glFlush();
}
void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60.0, (GLfloat) w/ (GLfloat) h, 1.0, 20.0);
glMatrixMode(GL_MODELVIEW);
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(500, 500);
glutInitWindowPosition(100,100);
glutCreateWindow(argv[0]);
init();
glutDisplayFunc(display);
glutDisplayFunc(reshape);
glutMainLoop();
return 0;
}
thanks in advance.
Quote:Original post by cambo
glutDisplayFunc(reshape);
should that be glutReshapeFunc [smile]
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