Dark Knite ORPG Engine
Hey guys I am working on a game design engine, written in Visual Basic; It is a in progress MMORPG Engine.
Here's the link HTTP://www.freewebs.com/mid-waytwistedgames
If you would like please test it out and let me know what you think on the sites forums. Here is a list of what has been programed into the engine so far.
FEATURES
Bank
Loading % when starting server
Clean Client Folder
Clean Server Folder
frmMapEditor
Fill and Clear Buttons
Item Names Above Them When Dropped
Spawn Npc Attribute
Enter Password Twice to Delete Accounts
Enter Password Twice On New Account
Set other players sprites & Button on Admin Panel
Jail players & button On Admin Panel
frmAdmin Panel
Increase Max Map NPC's 10
Server Status On main Menu
Heal HP Attribute
Heal MP Attribute
Heal SP Attribute
Attacking tiredness
Movement tiredness
Music Demo
Looping Music
Private Messaging
Jail System
Extra Layers
Arena Map Moral
Hotel Map Moral
25 x 20 scrolling maps
text in Chat box instead of frmmirage
npc HP bars under them
New Interface
Increased characters per account 10
Signs & sign editor button to the frmAdmin
Npcs Names above them
Live Stats
Custom Experience
Removed frmTraining
Added Buttons To picStats to use remaining stat points
lblpoints to see how many you have left
Player to Player Trading
Display Sprites On Character Create
Show Accounts/Players online serverside
Warp Spell Type
Genders
if you choose to try it, make a account and character then shut both the server and client down and go into the accounts folder server side, click your character and find access = w/e and change it to 4 then you can use any of the development features
/mapeditor
/editnpc
/edititem
/editsign
/editspell
/editshop
/motd
Welcome to the forums, DarkX. A better place for this would have been Your Announcements, rather than Game Design, so I'll move it there.
Huh? This is the PlayerWorlds engine...
Seriously, 100% exactly the same. You can edit the GUI and code a bit to make it look more original, but you can spot a PlayerWorld created game a mile away, almost as easy to spot a RealmCrafter created game.
What was the point in posting it like you created the engine?
http://www.onlinegamecore.com/ - website to download.
games made with playerworlds: http://www.onrpg.com/boards/playerworlds/
a screenshot of a game made with playerworlds:
http://www.dimensionex.net/en/images/playerworlds.jpg
http://forums.onlinegamecore.com/viewtopic.php?f=18&t=192
This has to be a joke...
[Edited by - Leaedas on October 25, 2008 1:17:21 PM]
Seriously, 100% exactly the same. You can edit the GUI and code a bit to make it look more original, but you can spot a PlayerWorld created game a mile away, almost as easy to spot a RealmCrafter created game.
What was the point in posting it like you created the engine?
http://www.onlinegamecore.com/ - website to download.
games made with playerworlds: http://www.onrpg.com/boards/playerworlds/
a screenshot of a game made with playerworlds:
http://www.dimensionex.net/en/images/playerworlds.jpg
http://forums.onlinegamecore.com/viewtopic.php?f=18&t=192
This has to be a joke...
[Edited by - Leaedas on October 25, 2008 1:17:21 PM]
it techniquely is, but it is written from MirageSource and PlayerWorlds and OGC are written off of MS, I never said that I created it, I simply said I was working on one, I am simply updating a out of date engine, and trying to improve it alot. I am sorry if this does not tickle your fancy, but I would rather learn by using MS then not have a basic surface idea to start from.
And thank you for putting this in the correct place, I was not paying much attention to the location at the time.
And thank you for putting this in the correct place, I was not paying much attention to the location at the time.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement