Dark Knite ORPG Engine

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2 comments, last by DarkX 15 years, 5 months ago
Hey guys I am working on a game design engine, written in Visual Basic; It is a in progress MMORPG Engine. Here's the link HTTP://www.freewebs.com/mid-waytwistedgames If you would like please test it out and let me know what you think on the sites forums. Here is a list of what has been programed into the engine so far. FEATURES Bank Loading % when starting server Clean Client Folder Clean Server Folder frmMapEditor Fill and Clear Buttons Item Names Above Them When Dropped Spawn Npc Attribute Enter Password Twice to Delete Accounts Enter Password Twice On New Account Set other players sprites & Button on Admin Panel Jail players & button On Admin Panel frmAdmin Panel Increase Max Map NPC's 10 Server Status On main Menu Heal HP Attribute Heal MP Attribute Heal SP Attribute Attacking tiredness Movement tiredness Music Demo Looping Music Private Messaging Jail System Extra Layers Arena Map Moral Hotel Map Moral 25 x 20 scrolling maps text in Chat box instead of frmmirage npc HP bars under them New Interface Increased characters per account 10 Signs & sign editor button to the frmAdmin Npcs Names above them Live Stats Custom Experience Removed frmTraining Added Buttons To picStats to use remaining stat points lblpoints to see how many you have left Player to Player Trading Display Sprites On Character Create Show Accounts/Players online serverside Warp Spell Type Genders if you choose to try it, make a account and character then shut both the server and client down and go into the accounts folder server side, click your character and find access = w/e and change it to 4 then you can use any of the development features /mapeditor /editnpc /edititem /editsign /editspell /editshop /motd
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Welcome to the forums, DarkX. A better place for this would have been Your Announcements, rather than Game Design, so I'll move it there.
--------------------Just waiting for the mothership...
Huh? This is the PlayerWorlds engine...
Seriously, 100% exactly the same. You can edit the GUI and code a bit to make it look more original, but you can spot a PlayerWorld created game a mile away, almost as easy to spot a RealmCrafter created game.

What was the point in posting it like you created the engine?

http://www.onlinegamecore.com/ - website to download.

games made with playerworlds: http://www.onrpg.com/boards/playerworlds/

a screenshot of a game made with playerworlds:
http://www.dimensionex.net/en/images/playerworlds.jpg
http://forums.onlinegamecore.com/viewtopic.php?f=18&t=192

This has to be a joke...

[Edited by - Leaedas on October 25, 2008 1:17:21 PM]
it techniquely is, but it is written from MirageSource and PlayerWorlds and OGC are written off of MS, I never said that I created it, I simply said I was working on one, I am simply updating a out of date engine, and trying to improve it alot. I am sorry if this does not tickle your fancy, but I would rather learn by using MS then not have a basic surface idea to start from.

And thank you for putting this in the correct place, I was not paying much attention to the location at the time.

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