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Dragon_Strike

boost::function default argument

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Dragon_Strike    264
i want to do something like this... void CreateTexture(cosnt std::string& filename, boost::function<void> onComplete /* = default argument*/) where "default argument" would just call an empty function doin nothing... ive tried boost::function<void> = boost::function<void>()... but that doesnt work... how would i do this?

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