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Glitches/disappearing vertices

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Hi, I have been following Riemer's tutorials for DirectX9, I went through the C# and the C++ versions, both suffering from the same problems. At certain angles, the landscape glitches, part of it is drawn behind stuff that is not suppose to be in front of it. I can illustrate with a screenshot if necessary and also provide the code used to render it. Does anyone else have this issue or know what causes it / how to fix it? Thankyou!

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Original post by Danzence
Hm.. is there any way to get around it then? I'd like to be able to display it all at once because it's a preview of the landscape.

Enable depth buffering.
Change the far clipping plane.

Study the code you are copying more carefully.

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